Many parents rue the time their children spend playing computer and video games — especially when they should be doing their homework.

But what if schools could use the excitement and fun of playing digital games to bolster students’ learning — from elementary school through university graduate programs and beyond?

“The potential is huge,” said Richard Halvorson, head of the Games and Learning Society in the Wisconsin Institutes for Discovery. He was part of a four-person panel of game experts who spoke Tuesday at a Wisconsin Innovation Network luncheon at the Sheraton Hotel at a session dubbed “Pokemon Go… Or No?” Read the full story here.